MOBA Project ZETA Announces Signups Are Open for Final Closed Beta
**Get Ready for Project ZETA’s Final Beta Test: Signups Now Open!**
Exciting news for multiplayer online battle arena (MOBA) enthusiasts! The highly anticipated game, **Project ZETA**, has announced that signups are now open for its final closed beta test, set to kick off on **December 12** on Steam. This beta represents a crucial opportunity for players to engage with the game before its public release, and developers from **Nirvanana**, a team comprising former **Eternal Return** developers, are eager for feedback from opinionated players to help shape the game’s future. The beta will run across two weekends: **December 12-14** and **December 19-21**, with a custom game server available throughout the testing period for those who can’t get enough.
Project ZETA is redefining the traditional MOBA experience by introducing a unique twist: instead of the classic two-team format, it features a chaotic battle among **five teams** simultaneously, all vying to capture **Prisms**, the game’s most valuable resource. Players can pursue multiple strategies to secure victory, whether by defeating monsters for experience points and shards or by taking on formidable bosses to earn Prisms. However, simply acquiring Prisms isn’t enough; players must return them to the center of the map to score points, adding an exhilarating layer of PvP dynamics as rival teams can ambush players on their way back. This constant tension encourages players to stay agile and adapt their strategies on the fly, making every match a thrilling blend of cooperation and competition.
With **13 heroes** currently available, categorized as Fighters, Marksmen, Assassins, and Mages, players can explore a variety of playstyles and team synergies. The final beta will showcase significant advancements since the last closed beta, including the introduction of two new heroes, enhanced visuals, and refined gameplay mechanics—all influenced by player feedback. This is a prime opportunity for players in North America and Europe to immerse themselves in the evolving world of Project ZETA, provide valuable insights, and enjoy a fresh take on the MOBA genre. Don’t miss out on the chance to be part of this exciting journey; sign up on Steam, and join the community on Discord, Twitter, or Facebook for the latest updates!
Upcoming multiteam MOBA game Project ZETA announced today that signups are open for its next beta test, which will begin on Steam on December 12. This final closed beta will be the last chance to jump in early before the game goes public, and the developers have asked for opinionated players to help shape its future.
If you’re not already familiar with Project ZETA, we can catch you up to speed. Developed by Nirvanana, a team built of former Eternal Return devs, it mixes up the traditional MOBA formula in two key ways. First, instead of the standard of having two teams go head-to-head, it pits five teams against each other at the same time in a race to capture Prisms, the game’s most precious resource. There are multiple ways to get Prisms, giving each team the opportunity to follow different paths to victory. And second, it uses a third-person camera rather than an isometric one, making combat more dynamic and action-focused.
That combat is PvPvE, with monsters and bosses populating the map. Defeating monsters will score you XP and shards, which can upgrade your abilities and provide buffs to your stats, cooldowns, and more. Defeating bosses gets you all of that plus Prisms. However, just picking up a Prism isn’t enough, you need to return it to the center of the map in order for it to actually count toward your score.
And that’s where the PvP comes in. Competing teams can ambush you on your way to deposit your Prisms and steal them from you. And that looming threat constantly affects the strategy your team chooses. Do you blitz bosses and try to rush their Prisms to the center of the map to win quickly? Do you bide your time, taking down monsters to scale your team’s power and enter the next fight better prepared? Or do you lie in wait near the center of the map to pounce on opposing teams and take their Prisms after they’ve already done the work for you?
These are all viable strategies, but the reality is within one match you’ll jump between all three. In Project ZETA, strategies shift dynamically from one moment to the next. With five teams roaming the Aran Plateau, improvisation matters most. Focus too much on one adversary and another might stab you in the back, or worse, run up the score to take a commanding lead.
Your strategy will also be driven by the heroes your team members choose. There are currently 13 heroes, with more to be revealed in the future, and they’re grouped into four categories: Fighter, Marksman, Assassin, and Mage. Each hero has unique abilities that can synergize with other heroes, some of which can trigger devastating multikills if you pull them off at the right time.
It’s been six months since Project ZETA’s second closed beta, and a lot has changed in that time. In fact, it’s been the period with the biggest advancements in the game to date. There are two new heroes, reworked visuals and abilities for most heroes, new game-changing equipables, revamped environments, simplified Prism scoring, team respawn fixes, and lots more, all based on player feedback.
The final beta test will offer another chance to provide more feedback and further enhance the game. Anyone in North America or Europe can sign up for it
on Steam
, and both regions will have devoted servers running on two weekends: the first will be December 12–14, and the second will be December 19–21. For those who can’t stop playing, there will also be a custom game server that will stay live for the entirety of the beta, from December 12–21.
Project ZETA is also available to wishlist on Steam, and if you want the latest info and updates, you can join the official
Discord server
, follow on
Twitter
or
Facebook
, or check out its
official website
.
Eric
Eric is a seasoned journalist covering General news.